Classes are a way to identify your items and instances, and categorize them further by using Attributes.
You can create an Object class, which is used for object instances, and you can create a Tag class, which is used to classify items as a whole. Learn more.
When in the Image Editor, you can assign a class to the item you’re looking at. You may also assign attributes, if the class has any.
You can assign a class in a number of ways.
- In the Image Editor, create an instance with any annotation tool (except the Free text tag).
- Right-click the instance to open up a menu or find the instance in the Right panel.
- Select a class from the dropdown.
- Select attributes, if applicable.
Select a class from the Default class feature in the left panel before you annotate. Your annotation tools will now automatically assign the selected class to any new instances you create.
- In the Image Editor, select the Eyedropper tool. (If you can’t see it, press
Ion the keyboard or right-click on the Free text tag tool to find it).
- Click on the instance that has a class you want to replicate. The Eyedropper tool will change to the Bucket tool.
- With the Bucket, click on the instances you want to assign the selected class to.
- After you’ve used the Bucket tool, if you switch to other tools then back to the Bucket, it will keep using the last class you selected with the Eyedropper.
- You can manually switch to the Bucket tool from the left panel, or by pressing
Bon the keyboard.
You can change a class or attribute by right-clicking the instance or finding it in the right panel. From the class/attribute dropdown, select a different option.
To remove a class or attribute:
- Right-click the instance you want to change, or find it in the right panel.
- Click the X corresponding to the class name or attribute to remove it.
Updated 3 months ago